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Festival of games 2010

The Game Conference at this year's Festival of Games is going to be something special. Today, most of the gameplay and business trends are related to Online. It affects the way games are played, developed, distributed, marketed and the way companies make money in the game industry.

Download the complete program here (pdf)


Festival of Games 2010

Conference Program

Thursday June 3, 2010 Friday June 4, 2010
Time Maintrack Fasttrack Sidetrack (Free entrance)
Time Maintrack Fasttrack
9:00

Prof. Toru Iwatani

Creator of Pac-Man

"30 years of Pac-Man"

      9:00

Masaya Matsuura

Founder of NanaOn-Sha Creator of the first music game

"Where music and games collide"


 

9:30

 

9:30  
10:00

Ralph Frefat

Director Business Development of Gamigo
 

"Digital distribution survival guide"

Lessons learned from daily business with market leaders, real numbers and facts

  10:00

Corey Rosemond & Peter Warman

Global Group Manager at Microsoft

"Forward from the past"

How the games industry is looking a lot like the Golden Age of Hollywood

Joost van Dongen

Lead programmer at Ronimo Games, developers of WiiWare hit Swords & Soldiers and de Blob
 

"10 tips for the lonely programmer"

10:30

Ian Livingstone

Lifetime President of EIDOS / Square-Enix Europe
 

"Life is a game"
From Dungeons & Dragons to Lara Croft

Roel Weber

CEO of Weber Sites & Games
"Jumping the Social Bandwagon. DreamBears: How my MMO turned social"

  10:30

Ivo Wubbels & Jan-Lieuwe Koopmans

CEO & Senior Software Engineer at Engine Software

"Outsmarting the DSI, adding tilt to games"
 

11:00

Ard Bonewald

Studio Director of Gamehouse Studios/Realgames


"Developing Casual Games the Hardcore Way"

Press Conference

<press only>

Presenting:

Seth van der Meer

Prof. Toru Iwatani

Roel Weber - Weber Sites & Games

Roger ter Heide - Improvive

Jaap Bosman - Houthoff Buruma

11:00

Alan Yu

A&R and co-founder of ngmoco:)

"The New Gamemaker"

Jeroen Elfferich

CEO & founder of Ex Machina

"Scheduled gaming"

What the games industry can learn from TV

11:30

Dylan Nagel

Product Manager at Paladin Studios

"Developing the world's first serious game for Facebook"

11:30

Pieter Albers
CEO at Xform - Developer of several worldwide #1 browser based race games

"Building an ARG for Adidas including Star Wars-assets"

12:00

Lunch Break

Lunch Break

12:00

Lunch Break

Lunch Break

12:30 12:30
13:00

Kellee Santiago

Founder of Thatgamecompany


Prototyping and Rapid Iteration for Design Goodness

Jurriaan van Teunenbroek

Producing a worldwide #1 casual hit game

Jaap Bosman

Houthoff Buruma

The Game

13:00

Hein Beute & Ferry Bult

Xsens technologies

"Motion capturing has left the building: advanced motion capturing for games and movies"

Payment Service Providers panel (part1)

Aren't they all the same?

Four Payment Service Providers go head-to-head:

Zong, Offerpal, mopay & Gate2Shop

13:30

Michiel Sala

Co-founder & Commercial Director of Little Chicken

"The magic mix: connecting games, toys and consumer brands"

Marco Priewe

Managing Director of Atlas Interactive

"Micropayments and how important it is for the gaming industry"

13:30

Payment Service Providers panel (part2)

Aren't they all the same?

Cases

14:00

David Tisserand

Senior Usability Specialist at Sony Computer Entertainment
 

"Playstation: User testing social & casual games"

Maarten Brands

co-founder of Virtual Fairground

"How we built a business case around existing IP - Club Galactik/Galactic Football"

14:00  

Roland IJzermans

Guerrilla Games

"Killzone: Designing a Planet"

Remco de Rooij

CEO at Triangle Studios

"Suddenly the screen went all big..."

From handhelds to tablets

14:30

Rene Derks

Project Manager at W!Games

"IP, the driving force for game development - Greed Corp & Mistbound"

CEO or Junior?

Your own games company or applying for a job?

David Uijl - Chamber of Commerce

JP van Seventer - Dutch Game Garden

Rikke Wivel - Monsterboard.nl

14:30

Maurice Sibrandi

CTO of Codeglue
  

"Windows Phone 7 + XNA = Great Games?"

15:00

Paul Heydon

MD of Avista Partners


"Fundraising 101 for the game sector"

Michel Maas

Art Director at Gamehouse Studios / Realgames

"The Art of Emily - Art direction of a #1 casual game"

15:00

Adam Boyes

Senior Games consultant, former Director of Production at CAPCOM and Executive Producer at MIDAY Games

"Capcom's Digital Victory"

Engine Talk (part1)

A panel of representatives of three game engines will make their case and then go head to head in this moderated session

15:30

Auriea Harvey & Michaƫl Samyn

Founders of Tale of Tales,

Award winning development studio, famous for daring game projects like The Path, The Endless Forest and The Graveyard:

"Let's make art with games!"


  15:30

Engine Talk (part 2)

16:00

Martin de Ronde

Founder of OneBigGame

One Big Stage

With: David Perry, Masaya Matsuura and many more

  16:00

David Perry

CEO & Co-founder of Gaikai


"Low Friction, High Speed, Wide Audiance and Low Price"

 
16:30

  16:30  
17:00   Drinks       Drinks
20:30 Industry party

Club Monza

       
23:30            
 

 

 



Speakers List 2010

Hein Beute - Xsens Technologies

Ard Bonewald - Gamehouse Studios / RealGames

Jaap Bosman - Houthoff Buruma

Adam Boyes - Beefy Media

Maarten Brands - Virtual Fairground

Ferry Bult - Xsens Technologies

Rene Derks - W!Games

Joost van Dongen - Ronimo

Jeroen Elferich - Ex-Machina
Ralph Frefat - Gamigo AG
Auriea Harvey and Michael Samyn - Tale-of-Tales
Paul Heydon - Avista Partners
Nils Holger Henning - Bigpoint
Toru Iwatani - Pac Man

Peter de Jong - Codeglue

Jan Lieuwe Koopmans - Engine Software

Nikki Kuppens - W!Games

Ian Livingstone - EIDOS/ Square-Enix

Masaya Matsuura - NanaOn-Sha

Dylan Nagel - Paladin Studios

David Perry - GAIKAI

Marco Prieuwe - Atlas Interactive Deutschland GmbH
Martin de Ronde - OneBigGame
Remco de Rooij - Triangle studios
Corey Rosemond - Microsoft Corporation
Michiel Sala - Little Chicken

Mark Sendo - Bodega

David Tisserand - Sony CE Playstation

Kellee Santiago - ThatGameCompany
Rikke Wivel - Monsterboard.nl
Ivo Wubbels - Engine Software
Alan Yu - ngmoco:)

Pieter Albers - X-Form


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  • 04 June 2010


    DiamondTrophy100Winner Diamond Trophy 2010
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